POKEBALL - FLETCHINDER

My first project done as a way to transition over (somewhat) fully into Houdini over the course of a week. Had a bunch of fun making node spaghetti for the first time!

The primary goal was to figure out the integrations of Megascans (beautiful) and Substance (...kinda janky) into Redshift for Houdini in particular and do some basic scatter and terrain. Now that I have the setup I'm looking forward to reusing this for different Pokemon and Pokeball habitats in the future. NOW THAT'S WAT I CALL PROCEDURAL.

#662 Fletchinder

#662 Fletchinder

Early terrain render

Early terrain render

Thought it would be a good idea to stick terrain in a ball

Thought it would be a good idea to stick terrain in a ball